Framing Play Design
Sune Gudiksen, Helle Marie Skovbjerg
Through curious mindsets and surprising features players, designer, learners, and innovators are moved to new types of perspectives, approaches, beliefs, and routines. This is considered to be a vital ingredient in the 21st century and in the coming decade because of rapid changes in school sectors and industry markets. Framing Play Design provides operational design guidelines on how to find strong balances in the making of specific play-based designs as well as how to involve users and stakeholders in the process of play design making.
For the last 10 years, Sune Gudiksen worked with all sorts of play and game-based design and innovation process methods. He has written several conference papers, research journal articles and anthology chapters. Recently, he published the widely available dissemination book Gamification for business (Kogan page 2019) created with practitioners in the field. Helle Skovbjerg is the first professor on play design in Denmark and has a large international researcher network. She published around 60 publications and has been editor of several books, including a broad foundational book called Perspectives On Play (2016). She is the programme leader of the design-for-play education and research initiative at Design school Kolding as well as the newly started project Playful Research Learning with all university colleges in Denmark represented.
|Format||Paperback / softback|
|Publication Date||20 April 2020|